Glimpsing Infinity

The inspiration for this came to me while surfing Reddit and I immediately got down to figure out how to construct it in Processing. The first step was to build the circular pattern at the heart of the piece. I came across a Processing code sample which explained the concept of rotating shapes. I chose... Continue Reading →

Stacked Squares

This was hard!!! I was aiming for a stack of squares in a sort of a nested pattern on the grid. Something similar to this one. Additionally, I wanted to make it a little unpredictable and therefore not be super neat and precise. I had to work this problem out on a notebook because the... Continue Reading →

Old-School Atomic Model

I tried my hand at composing some geometric shapes with a grid in the background. I used Processing to do the job. You can find the entire source code below. I am sure the code is a bit dirty but what the hell! Let me know how to improve it. void setup() { size(800, 800);... Continue Reading →

Pixelation

I wanted to convey how pixels appear if you zoom very deeply into a screen or a digital image. My strategy here was to create a grid using a for loop across the X and Y co-ordinates of the canvas. This is fairly straightforward. Next, I wanted to cluster pixels at regular periods into a... Continue Reading →

Digital Space

The intention behind this piece was to depict some sort of digital matrixy space thing. As you can see, I have clearly failed to do that. However, with a bit of tweaking, I managed to get it to a point where it didn't look too bad to my eyes. Have a look at the Processing... Continue Reading →

Concentric Circles 2

It is amazing how sometimes a bit of simple logic can give rise to something quite intricate. I used Processing to make this. If you look at the source code, you will be surprised to see how terse the code is. The doubly nested for loop does all the heavy lifting here. As always, happy... Continue Reading →

Bursts of color

There are very few courses or tutorials for generative art on the web. This is why I was so happy to come across Matt DesLauriers's course on Frontend Masters. This piece was made as a project for that course. We used a JS framework called Canvas-Sketch. It is an open source project initiated by Matt.... Continue Reading →

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